Game night · any night

The whole crew
shows up.

Nine games in one free app. Open your Huud, send your friends the code, and play Traitors, Chess, Whot, Ludo and more together — talking live, or with Cyber Agents filling the empty seats.

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The headline act

Traitors. Five ways to lie.

Hidden roles around one table. A few players are secretly Traitors; everyone else is Faithful, and nobody knows who's who. The Faithful win by banishing every Traitor. The Traitors win once they match the Faithful's numbers. Short of players? Cyber Agents take the empty seats — they bluff, vouch for each other and sometimes slip.

  1. NightThe Traitors quietly choose who won't see the morning.
  2. MorningThe table wakes up one player short.
  3. Round tableTalk it out — accuse, defend, read the room.
  4. VoteBanish one suspect, and live with the reveal.
Classic Conspiracy — a detective's desk under lamplight, a case board strung with red thread 6–10 players Start here

Classic Conspiracy

No powers, no shields — pure deduction. Every murder leaves a clue at the scene, and if the table deadlocks, the ghosts of the Faithful settle it.

  • Crime-scene clues
  • Ghost Jury
  • Revote on a tie
Midnight Heist — a crew in black hats counting cash and gold beneath the moon 7–12 players

Midnight Heist

The Traitors bake a pie — a shield or poison — and serve it with a clue that's true two times in three. Lose one of their own, and they start recruiting.

  • Poisoned Pie
  • Immunity coin
  • Recruiting
Blood Moon — hooded thieves with gold and cash outside a mansion under a full moon 8–14 players

Blood Moon

Single murders in rounds one and two, then a double murder is on the table. The Black Spot steals a vote — pass it on, and every pass is a clue.

  • Double murder
  • Black Spot
  • Recruiting
The Last Alibi — a cracked hourglass of red sand, a mask, photos and a sealed letter 9–16 players

The Last Alibi

Everyone names who they were with each night. Reveals alternate public, hidden, public — and the Traitors must agree on every kill.

  • Alibis
  • Hidden reveals
  • Sudden death
Final Gambit — two figures in black hats over a gold and black chessboard 5–8 players

Final Gambit

No opening-night murder. One Faithful holds a secret accusation, another a Seer's lantern — and the final four can make a Last Stand.

  • Seer's lantern
  • Secret accusation
  • Last Stand
Crowd's Hunch. People watching — and Faithful already out — vote on who they suspect. The table only sees the total.
Ghost Jury. When the table can't break a tie, the eliminated Faithful decide who goes.
Recruiting. In every mode but Classic, a Traitor down can send a sealed offer: join us, or else.
The rest of the shelf

Eight more games. One Huud.

From a fashion showdown to the card game every family argues over — pick one, fill the seats with friends or Cyber Agents, and play.

SlayHuud art
Fashion battle · solo or together

SlayHuud

Same theme, same clock: dress your star from the wardrobe, then walk the runway. Votes and the style score decide who served the look.

  • Style Battle
  • Group Show
  • Solo career
Word Bluff art
2 teams · 20 categories

Word Bluff

Spin the wheel, flip the card and describe the word — without saying it — while your team races the clock. Stuck? Skip once and move on. First team to the target wins.

Huudpoly art
2–8 players · buy, build & trade

Huudpoly

Roll, buy the street, build it up and make everyone pay to pass. Trade your way to a set, dodge bankruptcy, and be the last one standing.

Chess art
1v1 · standard rules · timed

Chess

Standard rules on a clock. Offer a draw, ask to take a move back, and let VAR replay the move that changed everything. No opponent around? Play a Cyber Agent.

Draughts art
1v1 · 10×10 · flying kings

Draughts

The full international board with flying kings. Play it your way: captures optional, Seizure — miss a capture and your opponent seizes the piece — or Official, where you must take the most on offer.

  • Casual
  • Seizure
  • Official
Ludo art
2–4 players · two dice

Ludo

Race your pieces home with two dice and knock rivals back to base. Play with four or eight pieces each — Cyber Agents take any empty corner.

Whot art
2–20 players · shapes & numbers

Whot

Match the top card by shape or number, or go to market. Empty your hand first to win — or play The Tell: teams of two with a secret signal to flash at the right moment.

  • Classic
  • The Tell
Macala art
2 players · 12 houses

Macala

Sow seeds around the board and capture from your opponent's houses. Count ahead — one sowing can swing the whole game.

Game night in three taps

How a Huud works

A Huud is your room in the app — your crew, your games, your voice chat.

  1. 1

    Open your Huud

    Go Live and your friends join with a six-character code or the link you share.

  2. 2

    Pick a game

    Any of the nine. Not enough people? Cyber Agents take the empty seats.

  3. 3

    Play out loud

    Talk live while you play. Friends who drop in can watch, react and join the next game.

ChampionshipsRun a Chess or Draughts knockout for up to 64 players, right from your Huud.

Play as a guestNo account needed for your first game — sign up when you want to keep your stats.

Free to play

Get PlayHuud

Bring the crew. The app is free on Android today; the App Store and Google Play listings are on the way.

Direct downloadAndroid APK
Coming soonApp Store
Coming soonGoogle Play

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